Night 2

Night 2 is the 2nd night in Post-Shift 2. It is nearly the exact same as Night 1, but this time N.C Foxy is active. Bonnie and Chica will also be slightly more active, but still manageable if you do the night right. Nothing else changes in this night, no other mechanics are added, simply the same night, but harder and with Foxy.

You should do the same thing as the last night, but be slightly more quick to react to things, though, don't take too long. Foxy's presence in this night can be troublesome for those who can't hear well, but his laugh will indicate he is about to attack, and you will be told which audio to play, through 1 to 4. If played correctly, an alarm is heard, and Foxy closes the curtains. If you fail to play the correct alarm, or neglect this task, Foxy will jumpscare the player.

Strategies

 * Don't be worried, as this is still easy
 * If you hear Foxy's laugh and another character at the same/similar times, you should quickly get Foxy, as he is the quickest to deal with, while Chica takes a long time, and Bonnie needs you to take time to listen and think
 * Try to keep the attention down below 20, which is when the voice tells you "Too much noise"
 * Though, you could do it slightly longer or shorter, depending how daring you are feeling
 * Don't go to Freddy's Stage, as it is a waste of time

Trivia

 * Foxy becoming active on this night is very similar to how he acts in the original FNaF games